Wingsuit Audio Test

Test of new Wingsuit audio for Volo Airsport. This is in my own dev environment and is missing graphical details from the main game.

The Wingsuit is made up of 6 different events in Fmod Studio, 3 wing events which simulate fabric, 1 torso event which gives a consistent positional wind sound sound, a player-only 2D ear distortion event and a ground proximity one. Each event modulates layers of audio based on 360 degree angle of attack and airspeed parameters. I think together they provide a solid building block to work from.

Unfortunately a lot of the high-frequency character is lost in the video compression.

2014 Music & Sound Reel

Here’s the major projects I’ve worked on in 2014.

Block n Load – Wwise. Jagex Games Studio.
Transformers Universe – Fabric. Jagex Games Studio
Rogue System – FMod Studio. DCI
Volo Airsport – Unity. Ramjet Anvil
Fotonica – Unity. Santa Ragione