Info

SOUND DESIGN REEL

*note: Zeno Clash 2 and Sir, You Are Being Hunted are unofficial audio examples.

MUSIC REEL

20150807_151940Michael has been working in games for over five years, both in-house and freelance with AAA and indie games studios such as Jagex, Puppy Games and Santa Ragione. Prior to games, Michael had spent a few years working on TV / Web / Interactive audio for advertising with clients such as Ford, Virgin and Vodafone. At age 16 he released his first EP ‘The Lost Aberrant Dragonfly’ on AI Records which was followed up in 2005 with his LP ‘Public’. Both releases were well received and were featured in publications such as ‘Wire’ and ‘DJ Magazine’.

While primarily a sound designer, Michael’s background in music production and composition does afford him a good understanding of the overall soundscape and an ability to incorporate musicality into his sounds. Technically Michael has extensive experience in the use of Wwise, Fmod Studio, Fabric, Unreal, Unity, Cubase and Audition. He can also script in high-level languages / visual interfaces such as Python and Blueprints. Michael prefers to record his own sound sources where possible and is often found with various contact mics taped to strange objects.

Michael has been in love with games for as long as he can remember, his favorite titles are those based around exploration and simulation. If he had to pick one game to call his favorite it would be Shadow of the Colossus, though Journey and STALKER come close.

 Curriculum Vitae: CV-MichaelManning

CREDITS

Click titles to link to specific reels / footage.

Music production, arrangement, dynamic soundtrack playback design and integration, trailers.

Sound design, music production and integration, trailers.

Sound design, music production.

Sound design, audio direction, music production, audio systems design and integration.

Sound design, audio direction, music production, integration.

Sound design, music production.

Sound design, music production.

Sound design.

Sound design, audio direction, music production.