Category Archives for Sound Design

Block N’ Load Sound Design

Brief clip showing some of the sound work I did on Block N’ Load for Jagex.

05. July 2015 by Michael Manning
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Volo Airsport Audio Tour

Earlier this year I worked on replacing the wingsuit audio in the Volo Airsport Alpha, this is a first pass of the new audio. A lot of this is experimentation as there’s not a lot of examples of wingsuit flying … Continue reading

05. July 2015 by Michael Manning
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Old Runescape Sound Design

Older footage showing some of my sound work on Runescape a few years ago.

04. July 2015 by Michael Manning
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Rogue System: Flight Systems Audio Tour

Pre-Alpha footage, many missing sounds, sounds to replace and a couple of bugs

30. May 2015 by Michael Manning
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Rogue System Pre-Alpha Fmod Tour

Brief video to show EARLY work-in-progress engine audio for the upcoming space flight / combat simulator Rogue System. Please excuse the odd pop / click, my video software adds them in randomly when rendering, it sucks.

06. March 2015 by Michael Manning
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Rogue System – pre_Alpha M7 Update A

I composed new music specifically for this important Rogue System update which shows preliminary planet / moon surface shader work.

19. November 2014 by Michael Manning
Categories: Music, Sound Design, Trailers | Tags: | Leave a comment

Fotonica – Steam Release

Some of my sound design in this trailer.

05. November 2014 by Michael Manning
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Orbit – Gameplay

Orbit is an indie game in development (by me and two friends) confirmed for Xbox One. I’m in charge of audio (obviously) and game design. Here’s the first real gameplay footage we’ve shown.

04. February 2014 by Michael Manning
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Rogue System – pre-Alpha M1 Tour

The first bits of sound design I did for the project.

04. December 2013 by Michael Manning
Categories: Gameplay Footage, Music, Sound Design | Tags: | Leave a comment

The Aurora Wager – Gameplay

The Aurora Wager was a game completed for the 7 Day Rogue Like event in 2013. I composed the music and did a few spot sound effects and ambiences. It’s as rough and ready as you’d expect for a game … Continue reading

18. March 2013 by Michael Manning
Categories: Gameplay Footage, Music, Sound Design | Tags: | Leave a comment

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